[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Background(image="bg_black",screenadapt="coverall")] [PlaySound(key="$grenade_explosion", volume=1)] [CameraShake(duration=1.7, xstrength=20, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [PlaySound(key="$grenade_explosion", volume=1)] [PlaySound(key="$d_sp_ballista", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [CameraShake(duration=1.7, xstrength=20, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.4, block=true)] [delay(time=2)] [Background(image="52_mini03_sarkazfurnace",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=2)] [playMusic(key="$calm_loop", volume=0.6)] [charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m",duration=1)] [delay(time=1.5)] [charslot] [charslot(slot="m",name="avg_4146_nymph_1#2$1",focus="m",duration=1)] [delay(time=2)] [name="妮芙"]欸,我们回来了? [Dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1114_1#7$1")] [CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [name="弗莱蒙特"]埃芒加德! [Dialog] [charslot] [charslot(slot = "m", name = "avg_npc_869_1#9$1",duration=1)] [delay(time=2)] [name="埃芒加德"]老师我在这里...... [dialog] [charslot] [charslot(slot = "r", name = "avg_npc_869_1#9$1",focus="l")] [charslot(slot = "l", name = "avg_npc_1114_1#10$1",focus="l")] [name="弗莱蒙特"]这就是你脑袋里挤出来的好主意?趁着我不注意拉半打萨卡兹来熔炉里? [charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] [name="埃芒加德"]我也就是想帮个忙,您看,您之前那一次也没有想象中的那么顺利嘛...... [charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] [name="埃芒加德"]维什戴尔大人被炸上了天,死魂灵们也气得从熔炉里溜了出去。 [charslot(slot = "l", name = "avg_npc_1114_1#5$1",focus="l")] [name="弗莱蒙特"]嗯? [charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="r")] [name="埃芒加德"]我就是想说,我们举行仪式的结果还是不错的...... [charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="r")] [name="埃芒加德"]您不觉得熔炉已经平静下来了吗? [Dialog] [charslot] 熔炉里没有任何杂音,也感受不到任何死魂灵的躁动,他们就像是刚刚饱餐一顿陷入小憩的食客,抑或是...... 躲在门后等着看某人笑话的顽童。 [charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] [name="锡人"](脱帽行礼) [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]......(颔首示意) [dialog] [charslot] [charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="l")] [charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] [name="弗莱蒙特"]要是没人给你搭建通道,承受失控的魂灵之怒,把想法从那些张不开的嘴里扒出来,你现在就得和你的小朋友们躺在这里被烘干。 [charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] [name="埃芒加德"]但—— [charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] [name="弗莱蒙特"]等回到知识圣殿我可以揪着你的命结慢慢听你狡辩,埃芒加德。 [charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] [name="弗莱蒙特"]现在给我过来,把嘴闭上。 [charslot(slot = "r", name = "avg_npc_869_1#6$1",focus="r")] [name="埃芒加德"]唔...... [dialog] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "r", name = "avg_npc_869_1#6$1",focus="l")] [charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] [charslot(slot="r",focus="l",posfrom="0,0",posto="-200,0",duration=2)] [delay(time=2.5)] [charslot] [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]至于你们。 [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]我不管你们是王庭稚儿、街区里的包打听、罗德岛的佣兵...... [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]还是云游回来的裁缝又或是孽茨雷的弃信者。 [charslot(slot = "m", name = "avg_npc_1114_1#7$1")] [name="弗莱蒙特"]回你们该回的地方,做你们该做的事。 [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]卡兹戴尔那么多地方要垒起砖瓦,你们倒好,跑来这里做梦? [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]如果你们真想让自己梦想里的卡兹戴尔有那么一点成为现实的可能,就自己去动手。 [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]别窝在这里靠臆想取悦自己和炉子里那帮老混蛋。 [dialog] [charslot] [PlaySound(key="$firestorm", channel="bg",volume=1)] [bgeffect(name="$eb_burn",layer=1,y=-100)] [delay(time=3)] [StopSound(fadetime=1, channel="bg")] [charslot(slot = "m", name = "avg_npc_1114_1#7$1")] [bgeffect] [CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [name="弗莱蒙特"]说的就是你们,怎么了! [charslot(slot = "m", name = "avg_npc_869_1#6$1")] [name="埃芒加德"]好了好了老师,您消消气...... [charslot(slot = "m", name = "avg_npc_1114_1#7$1")] [name="弗莱蒙特"]我没有气,说话声音大一点就叫气吗? [charslot(slot = "m", name = "avg_npc_869_1#6$1")] [name="埃芒加德"]是是是,您说得对...... [charslot(slot = "m", name = "avg_npc_1114_1#7$1")] [name="弗莱蒙特"]哼。 [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]现在离开这里,萨卡兹们,我不计较你们闯入魂灵熔炉的罪责。 [charslot(slot = "m", name = "avg_npc_1114_1#12$1")] [name="弗莱蒙特"]埃芒加德,带他们出去。 [charslot(slot = "m", name = "avg_npc_869_1#8$1")] [name="埃芒加德"]是...... [Dialog] [charslot] [stopmusic(fadetime=2)] [PlaySound(key="$d_gen_walk_n")] 于是萨卡兹们跟着埃芒加德离开了熔炉核心,对于他们的想法,巫妖之主并不在意。 但当锡人路过他身边时,弗莱蒙特伸手拦住了去路。 [charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="r")] [charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] [name="弗莱蒙特"]你还要在卡兹戴尔住多久? [charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] [name="锡人"]假期快用完了,我也该准备准备回哥伦比亚述职了。 [charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] [name="弗莱蒙特"]魂灵熔炉的历史使命已经接近尾声。 [charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] [name="锡人"]他们烧了那么久,也该冷静一下了。 [charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] [name="弗莱蒙特"]有了那些技术,我们也不必抱着愧疚继续燃烧自己的同族。 [charslot(slot="l",name="avg_4151_tinman_1#2$1",focus="l")] [name="锡人"]可你刚刚还在骂他们。 [charslot(slot = "r", name = "avg_npc_1114_1#1$1",focus="r")] [name="弗莱蒙特"]呵,也就现在还能骂上几句,等他们离开百年千年,卡兹戴尔的熔炉只为节庆而燃烧的时候,我会想念他们的。 [charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] [name="锡人"]那么,我有件事想和你商量。 [Dialog] [charslot] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Background(image="49_g5_furnaceplatform",screenadapt="coverall")] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)] [charslot(slot="m",name="avg_4151_tinman_1#9$1",focus="m",duration=1)] [delay(time=2)] [name="锡人"]我回来了,老朋友们。 [charslot(slot="m",name="avg_4151_tinman_1#9$1",focus="m")] [name="锡人"]弗莱蒙特把熔炉核心给封了,只能换到这儿来。 [charslot(slot="m",name="avg_4151_tinman_1#3$1",focus="m")] [name="锡人"]我带了些哥伦比亚的特产,你们有兴趣尝尝吗? [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Dialog] [charslot] [delay(time=1)] [Image(image="pic_rogue_4_34", x=-60,y=0, xScale=0.9, yScale=0.9)] [ImageTween(image="pic_rogue_4_34", xTo=0,yTo=0, xScaleTo=0.85, yScaleTo=0.85, duration=40)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 锡人拿出了一个哥伦比亚随处可见的快餐店纸袋,郑重地把汽水、汉堡、薯条等食品摆在一旁。 热量从熔炉中传来,随之而来的是混杂在一起的情感。 好奇、轻蔑、愤怒。 它们混合在一起,一如既往。 [name="锡人"]老人也总得尝试下新事物,不是吗? 锡人抓起一块炸兽肉丢进自己口中,随后将一包薯条丢下了熔炉。 [name="锡人"](咀嚼) [name="锡人"](吞咽) [name="锡人"]味道怎么样,要不要再来点? [name="锡人"]还是说加份番茄酱? 薯条在空中碳化,充分融入炽热的空气中,就像是恰到好处的助燃剂,引动了魂灵们的热情。 很快地,其他快餐也被丢入熔炉中,死魂灵狂热地“品尝”着食物。 于他们而言,咀嚼、品尝,是一些来自记忆深处的回忆,味道也是如此。 甜来自古老的果实,咸来自流下的眼泪,破碎的记忆拼凑起了进食的想象。 他们近乎遗忘,他们乐在其中。 [name="锡人"]虽然你们被天上那家伙一个个抓来丢进了这里,但熔炉里的生活马上要成为一段往事了。 [name="锡人"]那些分享给你们的故事,对于孩子们而言是抚慰你们的童话。 [name="锡人"]但于我而言,我真心希望那是你们寻回自我的契机。 [name="锡人"]如果那场探索真的给你带来了触动,使你想到了未来的方向。 [name="锡人"]我可以带你离开。 [name="锡人"]不是作为一团燃烧的意识块,而是一个个体,一个你,我的同胞。 锡人从怀里掏出了三个铁皮玩偶放在身边,又拿出了一个烟斗点上了火。 [name="锡人"]如果你们中真的有人愿意挣脱出这混沌,我想我也该在这里多等一会。 熔炉中火焰翻腾纠缠,死魂灵在燃烧中早已不分彼此,早已不分彼此,想要将自己的意识从一团朦胧中挣脱出来,并不是件易事。 毕竟,如果他们当初有着坚韧的意志与理想,也就不会被死魂灵长者掷入炉中,为卡兹戴尔提供能源。 可毕竟已过了许久,是否有人改变与顿悟,谁也说不准。 锡人坐在熔炉口,静静等待同胞的答案。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Dialog] [charslot] [Image] [delay(time=2)] [name="锡人"]再会了,卡兹戴尔。 [Dialog] [charslot] [Image] [delay(time=1)] [name="锡人"]走吧,老科利、大拉里、小默。 [name="锡人"]生活欢迎你们。 [Dialog] [charslot] [stopmusic(fadetime=3)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [Image]